#ifndef __HELIX_H__
#define __HELIX_H__

#include"sceneObject.h"

class Helix:public SceneObject{
	protected:
		static const float rotationSpeed;
		float theta;

	public:
      Helix(const ObjectModelPtr& model);
      virtual ~Helix();

      virtual void setModelMatrix();
      void timeStep();

      static std::string name(){
    	  return "helix";
      }
};

#endif //__HELIX_H__
